Area/code‘s Frank Lantz makes all sorts of games. He worked on web games with Gamelab, created a real life Pac-Man on the streets of Manhattan and has people park cars on Facebook. He also has strong opinions about game design. Opinions that he’s not shy to voice at conferences. Opinions that are more or less diametrically opposed to our own. And that we actually, oddly, agree with, wholeheartedly. Frank Lantz thinks that games should be more game-like, that they shouldn’t even try to become a medium, that they are worthwhile in their own right and that computers are just a minor detail in their evolution.
Read the interview!
Photo from Flickr by A*A*R*O*N
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