[...] Tales of Tales : “A series of interviews with designers and theorists about games. Focusing on aspects that we feel are often neglected: storytelling, new forms of interaction, realtime aesthetics, different audiences, etc.” The interviews featured on this site range from Frank Lantz to American McGee, and are real insightful. [...]
[...] Tale of Tales Interviews with designers regarding aspects of games that are often neglected. [...]
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About
Tale of Tales is a game development company founded by Auriea Harvey & Michaƫl Samyn. We make interactive projects that often take place in virtual spaces. Our motivation is mostly artistic. We want to discover and exploit the enormous expressive potential of realtime technology. more...
This web log was begun in February of 2007.
Contact us.
[...] Tales of Tales : “A series of interviews with designers and theorists about games. Focusing on aspects that we feel are often neglected: storytelling, new forms of interaction, realtime aesthetics, different audiences, etc.” The interviews featured on this site range from Frank Lantz to American McGee, and are real insightful. [...]
[...] Tale of Tales Interviews with designers regarding aspects of games that are often neglected. [...]