Here’s some more reviews of The Path. We remain impressed by how well our experiment is received. Hopefully this encourages more developers to take the path less traveled.
It’s definitely different from anything else you’re likely to play; it might not be a game many people will like, but it is something to be respected and admired.
Michael Thompson in Ars Technica
The Path is a hugely significant work in terms of what a video game can be beyond the realms of throwaway entertainment and is potentially a seminal moment in video games.
Iain McCafferty in Videogamer.com
This game is completely subjective, like a puzzle of a starry sky made out of perfectly square pieces.
Kristen Spencer on Count Gameula
So, I’ve read a TON of theories behind the meaning of the game in general. I don’t agree with any of them, and at the same time, I agree with all of them. I don’t think there is one right or wrong way to look at The Path, and I really love that.
The horror. A good innovation and a different way of playing that definitely leave a mark. Do not miss it or become “Zombie”.
The Path’s style of horror isn’t the overt kind where a zombie suddenly crashes through a window. It’s a feeling that lurks at the back of your brain, bubbling up during periods of intense personal change. It’s the terror of encountering the unknown; the fear of the revelations a new experience might produce as well as how it might afterward manifest itself in your thoughts and world.
It feels like being the only person laughing in a cinema – except the film you’re watching is Schindler’s List.