About Tale of Tales

2006-04-11_The_eight_legs_of_the_devil Tale of Tales is a games development studio, founded by Auriea Harvey and Michaël Samyn in Belgium in 2002 (*).

The purpose of Tale of Tales is to create elegant and emotionally rich interactive entertainment. We explicitly want to cater to people who are not enchanted by most contemporary computer games, or who wouldn’t mind more variety in their gameplay experiences. For this purpose, all of our products feature innovative forms of interaction, engaging poetic narratives and simple controls.

Tale of Tales started life with the design of 8 , an epic single player PC exploration game inspired by the various versions of the folk tale, Sleeping Beauty. Production of 8 is put on hold for the moment.
The Endless Forest is our second big project: an online multiplayer game. The Endless Forest was launched in September 2005 and continues to evolve.
The Path is our first commercially available single player game. A spiritual sequel to 8, The Path is a short horror game inspired by the tale of Little Red Ridinghood, released in March 2009.

Next to our games, we are also involved with research projects, like Drama Princess, and theoretical discussions, as expressed in our Realtime Art Manifesto.
Our work has been shown in many new media art exhibitions around the world and we regularly give presentations on such events. But our focus remains online where we can stay in touch with players, friends and flames. So join us in the Game Design Forum for some lively discussion!

About Our Name

We chose the name from Italian Poet Giambattista Basile’s book Lo cunto de li cunti overo lo trattenemiento de peccerille a.k.a. The Tale of Tales. In this book he collected and adapted folk tales which previously had only been part of oral tradition. We decided on the name while working on our first game, 8, which was deeply inspired by his translation of Sun, Moon, and Talia (now more commonly known as Sleeping Beauty) which appears in that book. Humans have a physical need for wonder and poetry. It is our desire to carry on the tradition of telling and retelling of tales old and new.

We later found that Tale of Tales is the name of a famous animated short film by Yuri Norstein. The richness of these tales runs deep, perhaps he too was inspired by the same source!

(*) legally a BVBA since December 2003

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Contact Us

Our work is often shown in new-media art/game exhibitions. Here is a listing of places and dates.

Press

Here’s what other people have said about our work.

People

Auriea Harvey & Michaël Samyn are designers & directors of all Tale of Tales projects. They are also the founders and owners of Tale of Tales BVBA.

The following people have collaborated on Tale of Tales projects:
Lina Kusaite, character designer.
Laura Raines Smith, animator.
Gerry De Mol, music composer.
Jarboe, music composer.
Jan Verschoren, sound effects.
Kris Force, sound design.
Ronald Jones, programmer.
Stacey Diana Clark, concept artist.
Martin Maximilian Michl, concept artist.
Gorik Lindemans, concept artist.
Ferry Marcelis, programmer.
Alex Mouton, programmer.
Ringtail Studios, character models and textures.
Dragonfly Production Studio, 3D assets.
International Hobo, gameplay design.


About

Tale of Tales is a game development company founded by Auriea Harvey & Michaël Samyn. We make interactive projects that often take place in virtual spaces. Our motivation is mostly artistic. We want to discover and exploit the enormous expressive potential of realtime technology. more…

This web log was begun in February of 2007.
Contact us.

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