Red is the colour of blood, and therefore signifies both life and death. We never see the mother at the beginning of the story, but in a sense she is there nevertheless, because the red room from which all the girls start their journey can be interpreted as a womb-symbol.
British writer Edward Picot, well known to us for his wonderful exploration of computer games as art, has published an in-depth review of The Path both on Furtherfield and The Hyperliterature Exchange.
It’s a remarkable article because it goes a lot further in analyzing the content of the game than most reviews have so far. There’s quite a bit of fair criticism as well, which only contributes to the article’s much appreciated sincerity.