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Somebody hates The Graveyard

And he hates it because it isn’t a game. I feel sorry for his refrigerator, his cat or his copy of The Collected Work of Franz Kafka. None of those are games either.

Nothing new, of course. But it’s nice for a middle-aged couple to feel that their work is somewhat controversial. ;)

The Graveyard infuriates me because it isn’t a game. The creators think it’s a game, of course. They think that by making a game which includes no choices, rules, or goal they are expanding the medium and redefining our understanding of what a game can be, but they’re really just spinning wheels. Games, by definition, include rules and goals. To make a game with neither is not expanding the definition of what a game is, but simply making quasi-interactive cinema.
Anthony Burch

So going down on our knees and saying “It’s more like an explorable painting than an actual game” on The Graveyard’s home page isn’t enough? Perhaps next time we should apologize too? Apologize to gamers for enjoying this medium in a different way than they do and acting upon that as creators?

Posted by Michaël Samyn on November 9, 2008 | Filed Under: Press