We’ve been wanting to talk about the Russian studio Ice-Pick Lodge for a while now. Their 2005 game Pathologic is truly fascinating, even if it is “broken”, as John Walker put it.
Thanks to Rock Paper Shotgun we can now enjoy the game by proxy, through a grandiose triptych of a review, divided in Body, Mind and Soul.
A good read, especially with the new game, Tension, on the way.
Ice-Pick Lodge is one of those very few studios that make games from a deep artistic motivation. They don’t mess around with clever control schemes or gathering points. They have a story to tell and they use the interactive medium to tell it. Even if that means sacrificing the overrated “fun factor”. If games are ever going to become a mature artistic medium, this is where it’s going to happen.
How I wish Pathologic wouldn’t crash on my PC…