From the “8” archives…

Taking you back to 2003. Dug up this video on the file server the other day of an effect we wanted to develop for our fairy tale adventure game “8.” The wicked fairy is masquerading as an obsidian thorn plant; growing everywhere destroying the palace. When the little girl sees the beautiful flowers she’s curious and gets closer. As she walks away the flowers turn into more thorn branches and reach out for her (never quite catching her though.)


I always loved the idea, and it was a fun effect to play around with in the prototype <[;-) I hope we can make it for real someday.