Tag Archive for 'testers'

tester #12

December 4th, 2008 by Auriea

And… we ended our series of alpha testing on a light note yesterday. The player knew absolutely nothing of games, or how to interact with a virtual world. Also, she was left handed and a Mac user who hadn’t really used a two button mouse before. We spent the first hour helping her understand how […]

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tester #11

December 2nd, 2008 by Auriea

not a decent drawing this time. i had too much coffee at breakfast. was all jittery. (the shoes are of tester #10) didn’t help that yesterday’s tester was a fellow game designer. or rather that he has worked on so many games as a designer. he gave us a healthy dose of tough love and […]

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tester #10

November 27th, 2008 by Auriea

Today’s tester finished the game! WE HAVE REACHED A MILESTONE! 😀 We can now officially say that The Path will have 6! hours! of! gameplay! It was beautiful to watch a player get all the way through. And have things feel wrapped up emotionally. We had invited back tester #2. For various reasons but mainly […]

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tester #9

November 25th, 2008 by Auriea

finally, FINALLY, finally!!! 😀 a day with NO big nasty bugs! NO crashes or memory issues! NO distracting character glitches! NOTHING but smooth playing! I do believe we’ve solved all major issues. yep. AT LAST we got to the heart of things and could talk with the player PURELY about what they were DOING in […]

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tester #8

November 25th, 2008 by Auriea

like i said: 5 steps forward, 3 steps back. if i have to be honest about today, i’d say that we failed to give this man the game he came to see (to test.) There was a bizarre error which prevented him from getting to the “end” of the game. this is the first time […]

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tester #7

November 18th, 2008 by Auriea

She is a professional games tester. We were intimidated at first 😉 Tried to glean how this is _supposed_ to go. But turns out, of course, there is no one way this happens. She was *incredibly* thorough. To the extent that one could consider having a “high score” in The Path, she is most definitely […]

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tester #6

November 14th, 2008 by Auriea

I hardly sketched him at all because this tester was testing many new features we’d added (or taken away, or tweaked the hell out of) based on feedback of the other testers, and I had to pay close attention. I’m glad he was able to play at all given that Michael and I were chatting, […]

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tester #5

November 7th, 2008 by Auriea

Making this post a few days later so my recollections are not as fresh as with the other tester reports… This player made me realise how immersive The Path can be. She came at 9 in the morning started playing around 10, after coffee. She was really eager to start playing! Told us she needed […]

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tester #4

November 4th, 2008 by Auriea

It occured to me this morning as I watched tester #4 play that we are asking a lot of patience on the part of players of The Path. So many times we are forcing people with the design to slow down, build tension, look around carefully, let go of control. It will be interesting to […]

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tester #3

October 28th, 2008 by Auriea

Today’s tester was someone who, at last, is very much a gamer! And also a male, also in a younger age group than the other testers so far. This was great because we could discuss our game in relation to other games as well as just have some all around geek-out game talk. 🙂 He […]

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