Archive for March 23rd, 2010

overlays

March 23rd, 2010 by Auriea

the overlay effect was originally just a manner to show which character is the focus of attention. it evolved, during beta testing into a way to show which character can interact with which object in the forest as well. We loved the look of double exposure from film photography and film:


still from the movie “Throw Away Your Books, Rally in the Streets (Shuji Terayama, 1971)

looking at discolorations and glitches of photographic processes were a big influence as well as the false color effects done in movies to connect scenes to moods. i found the colors somehow give much more of a ‘horror’ atmosphere than darkness and grunge did.


some raw objects

March 23rd, 2010 by Auriea


the urns which appear on the living room table in Grandmother’s House after each girl successfully completes the game.

the raven that several of the girls chase on the path. and the wheelchair.


the nest is in the cemetary but the baby bird… have you seen it under the bed in the Children’s room? (when Ginger climbs under there.) I know it’s hard to see. I wish I’d had the skill to make the scenes under the bed more interesting. I wanted something to appear to be chasing you. But we didn’t get to do that.


and the knife. any girl can pick it up and it gives access to the Kitchen of Grandmothers house, where you see it again on the kitchen table. and which I’ve brought up before.

The Making of Woodsman Wolf

March 23rd, 2010 by Auriea


In the many versions of Little Red Ridinghood that inspired The Path we chose to ignore the ones where there is a Hunter, Woodsman or some such guy who comes and saves Red from the wolf. Instead we chose to make the Woodsman one of the wolves. The Path of Carmen is one of the more hotly argued chapters in our game because it seems to be the most obvious. Obviously we are evil people for depicting a situation where a girl meets a strange man in the woods… a man with an axe. A man who is more interested in obsessively chopping trees than he is in her. And what does she do, she drinks his beer and steals his hat sits by his fire like she owns the place.

The Woodsman is quiet and wants to be left alone in the forest to do what he does best, chop obsessively at trees that never fall. The Girl in White sometimes stops by to make sure he’s okay. Maybe they live in the forest as a family in seclusion?

I just think of him as being square as the cube he was extruded from. He’s not very tall, not really very assertive, And Carmen is waay too much for him to deal with that day.