Archive for March 19th, 2010

do they?

March 19th, 2010 by Auriea


March 19th, 2010 by Auriea

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The “making of” tale of The Path has begun. ;) We begin with a timeline. you can read it here.


March 19th, 2010 by Auriea

The merchandising for The Path has been a really home-made affair, despite the fact that we get our stuff professionally printed. We still load up the data on the USB drive ourselves, I pack up each poster and try to give everything a personal touch. We actually don’t make much money from selling these USBs and posters and cards but I am very happy that people who like having a physical product can have one to remember our game by.

The choice to make USB sticks rather than CD’s was a simple one. We wanted fans to have something they could keep using long after they’ve stopped playing. I imagine that you could copy all the data then put whatever you want on the drive for many years to come. I have hundreds of old CD’s sitting in boxes in the attic… we didn’t want The Path to be one of those things. And so far we’ve done 3 editions of the Ruby one, 2 of Rose and this will be the one and only time we’ll print Robin, to keep her edition special.

For The Path’s 1 year anniversary, we are selling the silver USB featuring a sweet little print of Robin that contains the PC & Mac version of the game plus your choice of poster. The Rose (Mac only USB) is marked down until March 28. There are lots of other things on sale too.

(By the way, the things I’m going to post here won’t always be duplicates of the main ToT blog,I’m just making sure everyone gets a chance to get something while the sale is going on. Things will be getting much more tangential tomorrow.)


March 19th, 2010 by Auriea

Hello Path blog. It has been awhile. Well, if you are following along here, over the next 10 days you are in for a treat! And I hope more people will gather ’round.
If you enjoyed The Path or were curious about The Path you may find some interesting insights. We will be sharing with you: never before released materials for your visual pleasure, a post-mortem “making of” feature where we give details on how the game was made. Interviews we’ve done with people who inspired some of our design work on the game. And an important announcement! or two! oh and whatever else comes up… who knows! Anyway, have a seat, follow along on twitter, our facebook page or this blog’s rss feed for updates.

Let me read you a story…