Good week
After a slight bit of panic and thanks to canceling a feature I had planned to work on, this week turned out pretty well. I was able to correct a few major show-stopping bugs and tweak some smaller nagging issues. I have also reconciled myself with the fact that we will not be able to do everything we want, that that’s not the point. The point is to make as good a game as we can within the given constraints. Gotta keep reminding myself of that.
The game not quite ready for the preview that Eurogamer Benelux want to get next week. But at least things seem under control now. At least for the part of the game that I have been working on lately. Next week I will be working on the other part. Hopefully the optimism remains…