
Factsheet
Developer:
Tale of Tales
Based in Ghent, Belgium
Release date:
5 October, 2009
Platforms:
PC / Mac / Linux
Steam
Website:
tale-of-tales.com/Fatale
Regular Price:
USD | $7 |
Description
Fatale is a first person experience. You play John the Baptist. Mostly. Most of the time. Perhaps you start playing as yourself towards the end. As usual, we like to leave as much as possible open to interpretation. Part of Fatale is played with traditional "First Person Shooter" game controls. But you don't have a gun. It's more like "First Person Waiting". You wait for your execution. Then, when you're dead, the bulk of the experience starts. It takes place on a terrace at night. Everything is still. Literally. This is the scene after the dramatic event. Most of the people have gone. Only Herodias, Salome and your executioner are still on the terrace. They're just standing there, doing nothing. You float around looking at things on the terrace. These things hopefully inspire imagination and interpretation, so you can make up your own story about what happened here. There's a game-like structure to this exploration, in the sense that there are a series of flames and when you extinguish a flame next to one scene, other scenes light up. That way a threaded sequence happens, which takes you slowly towards dawn, when the program ends.History
Fatale was launched on 5 October 2009, the 78th anniversary of the first performance in England of Oscar Wilde's “Salome”.Features
- Fly.
- Float.
- Control.
- Examine.
- Explore.
Awards & Recognition
- " "
Selected Articles
- "Video games rarely offer the chance to look so deeply at a single character, or to spend so much time lingering over an environment and enjoying it for its own sake. Tale Of Tales is a small team, but they went across disciplines to find experts in every field, from the art to the music to that wonderous dance sequence. Plenty of indies wear primitive graphics as a badge of honor; Tale Of Tales pulled off Fatale with a team of less than a dozen."
- Edge Staff, Edge Online - "Indie game Fatale plays with death"
- Daniel Nye Griffiths, Wired UK - "S.EXE: Tale of Tales’ FATALE (NSFW)"
- Cara Ellison, Rock, Paper, Shotgun
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Additional Links
Song of the Dance of the Seven Veils
Available from taleoftales.bandcamp.com.
About Tale of Tales
Boilerplate
Tale of Tales is a small independent studio operating out of Ghent, Belgium, lead by Auriea Harvey and Michaël Samyn. Since 2003 they have created 7 beautiful and poetic videogames such as: The Path, The Graveyard, Bientôt l'été and Luxuria Superbia. Tale of Tale's games are known for their unique style and unusual gameplay ideas. Outspoken and unafraid to thwart convention, they look forward to another 10 years of making games that have an impact on games culture and a place in players lives.
More information
More information on Tale of Tales, our logo & relevant media are available here.
FATALE: Exploring Salomé Credits
Auriea Harvey
Data Direction, Tale of Tales
Michael Samyn
Process Direction, Tale of Tales
Laura Raines Smith
Animations
Takayoshi Sato
Character Design, Modeling
Jarboe
Voice
Gerry De Mol
Music
Kris Force
Music and Sound Effects
Eleonore Valere Lachky
Choreography
Contact
Inquiries
presstot@tale-of-tales.com
Twitter
twitter.com/taleoftales
Facebook
facebook.com/taleoftales