Confidence.

Michaël Samyn, September 24, 2012

I have experienced doubt about Bientôt l’été before. Questioning whether there is any point in making something that only few people will appreciate, doubts about confronting my own modest artistic talent with the genius of Marguerite Duras, wondering if anybody who plays videogames has even heard of Duras or read any of her books, let alone appreciates her work like I do.

And while I’m happy for Bientôt l’été to remain the last “art game” I create for a while in favor of simpler pleasures (a choice based in part on naive hope and speculation and in part on desperation, indifference and disgust), I do feel increasingly confident about this project, as I continue refining it.

There’s nothing wrong with Bientôt l’été in essence (and my definition of successful art is “that of which nothing is wrong”). All I need to do now is polish the diamond so that it becomes easier for other people to discover its beauty. I do believe it is possible to take this process very far. Until many people can enjoy it, absurd numbers compared to how weird of an art piece it is. Just keep polishing the surface until it shines for everyone. No matter what is at its core.

But I don’t know if I will have the patience. Or find it worth the trouble. I have no desire to please everyone. Least of all with Bientôt l’été. I’d rather it remains one of those forbidden fruits, the appreciation of which I can recognize my friends by. Yes, that is how vain and unreasonable I am. If you don’t appreciate my work, don’t call me your friend. My work is my baby. I will chose it over you any day. Love me, love my work. Or stay away.

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