Shades of amusement.
Michaël Samyn, March 28, 2012
The multiplayer part of Bientôt l’été is quite open-ended. I imagine it’ll be a little bit like improvisational theater or music. But with complete strangers. Who may or may not be very talented or inspired. So sometimes a session will go very deep and move both players. While other times, it’ll be dull and awkward.
To me, this is all part of the experience. I don’t want to guide the play much. I like it when nobody knows how things are going to play out. And I think being aware if this, makes even the bad experiences interesting.
It’s part and parcel of the interactive medium to me, that players make their own amusement to some extent. I just provide the instrument and the score. You should play the music.
And yes, sometimes it will be odd. But that’s how conversations go. Sometimes they feel good, otherwise not so. And I hope the artificiality of the context will render even failed conversations moving. And perhaps contribute to our appreciation of our imperfect yet so wonderful species.
Comments Off on Shades of amusement.