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<  Endless Forest News  ~  Almost there: beta 10 of version 3.4 available for testing

Michael
Posted: Sat Sep 04, 2010 9:49 am Reply with quote
Site Administrator Joined: 07 Jun 2002 Posts: 8065 Location: Gent, Belgium
Sluggs wrote:

Are these lines meant to be there, around the borders?




Yes.
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Michael
Posted: Sat Sep 04, 2010 9:56 am Reply with quote
Site Administrator Joined: 07 Jun 2002 Posts: 8065 Location: Gent, Belgium
Moogie wrote:

--Visability is a slight problem in eternal nighttime, IMO, especially during real-life daytime when there is a lot of ambient light in the room. Might I suggest adding a very faint lightsource to the player, to illuminate his surroundings a little bit? This also applies to the regular server. Smile I think this would make sense, because don't our pictograms glow already? Wink


That might be nice. Smile

Moogie wrote:

Edit: Oh, I thought of one more thing. Are you planning on adding any option for redirected players to rejoin the regular Forest? I don't mean during these beta-tests; just once the new version is released publically. For example, if a player starts experiencing problems (lag, etc) during the performance, he can choose to go back to the quieter surroundings. Smile


Good point. There's no plans for this yet. I'll think about it.
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Michael
Posted: Sat Sep 04, 2010 10:03 am Reply with quote
Site Administrator Joined: 07 Jun 2002 Posts: 8065 Location: Gent, Belgium
Thanks for testing so thoroughly. It's really helpful!

Fixing all of this will of course delay the final release a bit. But it's better to have a stable release version.
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Sluggs
Posted: Sat Sep 04, 2010 10:55 am Reply with quote
Joined: 02 Dec 2007 Posts: 1639 Location: United Kingdom
Michael wrote:
Sluggs wrote:
Changing the screen from fullscreen to window mode is unstable.

(...)

Since it's unstable, maybe it would be better to have the game exit after changing the screen, instead of it changing after pressing "Esc"?


If you would use the mouse to exit the menu, the game would quit.

So you're saying these error occurred when using ESC to exit the menu?


Yes.
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Moogie
Posted: Sat Sep 04, 2010 3:56 pm Reply with quote
Joined: 24 Jan 2007 Posts: 776
Michael wrote:
Thanks for testing so thoroughly. It's really helpful!

Fixing all of this will of course delay the final release a bit. But it's better to have a stable release version.


Take as much time as needed Smile


Oh, I guess I should mention this too. Do you remember when the "blinking eyes" option was added, because of some strange lag effects in the presence of fawns? Well, this still exists. Just thought I should mention it.

Took screenshots to demonstrate: Blinking Off, Blinking On
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katara00176
Posted: Tue Sep 07, 2010 3:35 am Reply with quote
Joined: 04 Sep 2010 Posts: 2 Location: Peru
Well, for me there was no problem, the frame rating was normal (reaching 40 fps) with blinks or not; the visualization was perfect... though, i did not liked the nameless with my picto -.- even i got a nameless with a skull mask!
Terrible that i didn't had any screenies...
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Kinetoa
Posted: Tue Sep 07, 2010 3:09 pm Reply with quote
Joined: 15 Oct 2009 Posts: 20 Location: Finland
How long should redirecting take?
I waited 20~30 min, then restarted my computer and tried again, but it still haven't redirected me to the test server. Confused
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Kinetoa
Posted: Tue Sep 07, 2010 4:55 pm Reply with quote
Joined: 15 Oct 2009 Posts: 20 Location: Finland
Kinetoa wrote:
How long should redirecting take?
I waited 20~30 min, then restarted my computer and tried again, but it still haven't redirected me to the test server. Confused


Ah well stopped testing.
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tullow
Posted: Tue Sep 07, 2010 6:29 pm Reply with quote
Joined: 30 Jul 2010 Posts: 4 Location: The Endless Glen
I have the same problem, Kinetoa. Maybe the test period has ended? I tried logging in and out but nothing changed.
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Harlequinn
Posted: Tue Sep 07, 2010 7:26 pm Reply with quote
Joined: 03 Feb 2007 Posts: 1163 Location: wandering..
like the others, my connect button wont work, and it wont connect at all. it happens with all the other versions. i've run as an admin. my installation was clean. plus.. there's candles around the rocks and oak and all those places. o.O
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ToT
Posted: Tue Sep 07, 2010 11:55 pm Reply with quote
Site Administrator Joined: 22 Apr 2008 Posts: 305 Location: Gent, Belgium
There has been a problem with the festival server. Sorry about that. It's working again now.
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fortwolifetimes
Posted: Wed Sep 08, 2010 12:12 am Reply with quote
Joined: 26 Aug 2010 Posts: 6 Location: USA
Thanks! And I am supposed to be a Stag today, by my understanding... will I have to wait until I stop beta testing to become one?
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katara00176
Posted: Wed Sep 08, 2010 12:59 am Reply with quote
Joined: 04 Sep 2010 Posts: 2 Location: Peru
Here at the Feature is so... lonely Sad could i post anything at the Community website to take more deer to the test?
Only i say, because the festival is amazing, but there´s no such many people here. Adding this to the Foggy status... >__>U this gets really creepy.

By the way, the Fest is perfect. Just the loneliness... Crying or Very sad
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ToT
Posted: Mon Sep 13, 2010 9:13 am Reply with quote
Site Administrator Joined: 22 Apr 2008 Posts: 305 Location: Gent, Belgium
We have enough information for the test now. Thank you for participating.

The ticket has now been disabled. If you login now, you should not be redirected anymore.
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