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| Wildbluesun |
Posted: Mon Mar 26, 2007 8:19 pm |
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Joined: 12 Dec 2006
Posts: 4266
Location: London, Land of Tea and Top Hats
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Piracy irritates me. =/ It's just like walking into a shop, picking up a CD/game/DVD/whatever and walking out without paying. It's stealing, but it just doesn't feel like it.
The only times I pirate are when I need an mp3 for school...I am such a hypocrite. On the up side, I delete it after whatever project I needed is finished.
It doesn't help that it's socially acceptable; a while ago we were all making music videos in Flash in ICT (I ripped a track from a Pink Floyd album) and everyone was downloading illegally from mp3shits.com (now legal). The teacher said absolutely NOTHING, and he was aware that theft was happening in the classroom. Personally I think problems like teenage pregnancy, family breakup, drugs, piracy and to a lesser extent education, health care and crime, will never be solved until they become socially unacceptable.
ANYWAY. Techy stuff that you do to get around warranties or licences or whatever is not, as Michael said, something you do by accident, and so anybody doing so would KNOW that they're trying to get around something. It's whether or not they're aware that getting around that something is theft, and how much they care, that would dictate how widespread game piracy is. |
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| Michael |
Posted: Fri Nov 16, 2007 2:51 pm |
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Site Administrator
Joined: 07 Jun 2002
Posts: 8065
Location: Gent, Belgium
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| rinku |
Posted: Fri Nov 16, 2007 8:09 pm |
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Joined: 14 Sep 2005
Posts: 128
Location: Paterson, NJ
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| I'm surprised Starcraft is still holding its lead over World of Warcraft -- perhaps it's because it continues to sell well even 10 years later due to its status in South Korea. |
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| Wildbluesun |
Posted: Sat Nov 17, 2007 7:22 pm |
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Joined: 12 Dec 2006
Posts: 4266
Location: London, Land of Tea and Top Hats
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| ...Status in South Korea? |
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| rinku |
Posted: Sat Nov 17, 2007 7:59 pm |
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Joined: 14 Sep 2005
Posts: 128
Location: Paterson, NJ
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Wildbluesun wrote: ...Status in South Korea?
It's a very popular "sport" in South Korea -- there are professional players who earn hundreds of thousands of dollars, Starcraft matches are broadcast live on South Korean television with huge audiences of thousands of screaming fans (check it out on YouTube some time), its best players are popular celebrities there and sell DVDs of their game compilations. Because of this it continues to sell well in South Korea every year (and to a lesser extent other countries who compete in the international Starcraft competitions). Blizzard unveiled Starcraft 2 in South Korea because they recognized that they were the first game's biggest fans. |
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| jamiejacknife |
Posted: Fri Feb 01, 2008 6:10 pm |
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Joined: 01 Feb 2008
Posts: 1
Location: barnsley
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i gotta say, thanks alot for this information, i needed it for a research study im currently doing at college, i signed up to the forum just to say thanks to you two for this
thanks alot,
Jamie
Shadowland Studios
www.shadowlandstudios.co.uk |
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| Wildbluesun |
Posted: Fri Feb 01, 2008 6:51 pm |
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Joined: 12 Dec 2006
Posts: 4266
Location: London, Land of Tea and Top Hats
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rinku wrote: Wildbluesun wrote: ...Status in South Korea?
It's a very popular "sport" in South Korea -- there are professional players who earn hundreds of thousands of dollars, Starcraft matches are broadcast live on South Korean television with huge audiences of thousands of screaming fans (check it out on YouTube some time), its best players are popular celebrities there and sell DVDs of their game compilations.
...I will never get used to video games' status in East Asia. |
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