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| Michael |
Posted: Wed Mar 26, 2008 8:33 am |
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Site Administrator
Joined: 07 Jun 2002
Posts: 8065
Location: Gent, Belgium
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Thank you for the art support.
I have started a separate thread for the crash-on-exit bug here. |
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| razggul |
Posted: Wed Mar 26, 2008 8:39 am |
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This is an excellent art piece and is as modern as is possible today. Being forty, I think it's easier to understand the art and living in a city can also
help in understanding more of this piece. I would love to see....perhaps a virtual museum/art space that protrays this type of artwork. Congratulations .....this is new! |
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| razggul |
Posted: Wed Mar 26, 2008 8:43 am |
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| I am using a laptop with 1.86 ghz , 500 ram and 64 shared memory video card and it runs fine on the fantastic resolution. |
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| Michael |
Posted: Wed Mar 26, 2008 8:49 am |
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Site Administrator
Joined: 07 Jun 2002
Posts: 8065
Location: Gent, Belgium
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razggul wrote: This is an excellent art piece and is as modern as is possible today. Being forty, I think it's easier to understand the art and living in a city can also help in understanding more of this piece.
Thank you. Perhaps this is because one of the makers is (almost) forty and lives in a city.
razggul wrote: I would love to see....perhaps a virtual museum/art space that protrays this type of artwork. Congratulations .....this is new!
Thank you. I'm sure there will be an opportunity to show The Graveyard in a museum or festival, giving that our previous work has been shown around quite a bit. |
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| Michael |
Posted: Wed Mar 26, 2008 8:51 am |
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Site Administrator
Joined: 07 Jun 2002
Posts: 8065
Location: Gent, Belgium
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razggul wrote: I am using a laptop with 1.86 ghz , 500 ram and 64 shared memory video card and it runs fine on the fantastic resolution.
Really? I wouldn't have expected that. Good to know.
It runs pretty badly on my laptop (a MacBook; 8 FPS), even though it disables some of the "Fantastic" mode shaders that show up on higher end machines. |
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| earlmobile |
Posted: Thu Mar 27, 2008 11:40 pm |
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| just dropping by to say thank you... I think you got a really neat level of openness for perception in such a tightly framed game.. when the song started I didn't expect it to blend in and work so well.. also I'm very thankful for this reminder of what I really like about computer games. |
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| Wildbluesun |
Posted: Fri Mar 28, 2008 9:29 pm |
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Joined: 12 Dec 2006
Posts: 4266
Location: London, Land of Tea and Top Hats
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That was strangely moving. o.0 I wasn't actually expecting all that much...seeing as I tend to fail at interpreting artworks.
I think my favourite bit was walking up the path. She walked a bit, began to limp; I stopped to let her rest; we walked a bit more; we rested. I kept on thinking "c'mon, c'mon, you can do it, get to the bench, get to the bench..."
The song, and the death, was interesting, but the walk up the path was more emotive for me.
For some reason it reminded me of a Simon & Garfunkel song...
Old Friends wrote: Preserve your memories
They're all that's left to you
One question...after she died, while sitting on the bench, I couldn't figure out how to exit the game. I ctrl-alt-del-ed it in the end; am I missing something really obvious here? |
Last edited by Wildbluesun on Tue Apr 15, 2008 11:31 pm; edited 1 time in total |
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| Michael |
Posted: Sat Mar 29, 2008 12:20 am |
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Site Administrator
Joined: 07 Jun 2002
Posts: 8065
Location: Gent, Belgium
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earlmobile wrote: just dropping by to say thank you... I think you got a really neat level of openness for perception in such a tightly framed game.. when the song started I didn't expect it to blend in and work so well.. also I'm very thankful for this reminder of what I really like about computer games.
Your welcome. And thank you for the nice comment. |
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| Michael |
Posted: Sat Mar 29, 2008 12:23 am |
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Site Administrator
Joined: 07 Jun 2002
Posts: 8065
Location: Gent, Belgium
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Happy to hear you enjoyed it.
Wildbluesun wrote: One question...after she died, while sitting on the bench, I couldn't figure out how to exit the game. I ctrl-alt-del-ed it in the end; am I missing something really obvious here?
No. You did everything as expected. I'm afraid this is our little artsy side showing: the lady dies and she takes the computer application with her. For us this "malfunctioning" of the software enhances the emotion of the situation.
But I admit that it's confusing. But then again, so is death... |
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| fred |
Posted: Tue Apr 01, 2008 1:51 pm |
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| Rubbish...Please don't spoil the internet with this kinda things! |
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| Caboodle |
Posted: Tue Apr 01, 2008 8:33 pm |
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Joined: 30 Mar 2008
Posts: 3
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You see, I really don't want to sound like I would be... fawning (hah - wordplay *snickers* ) but I am ever really anxious to hear about new games developed by "Tale of Tales", because the experience while playing is so innovative, so poetic and peaceful. You feel like you are sliding into a story, a philosophic drawing .. into another world full of mysterious wonders. That is beautiful. A little light within all those brutal 08/15-games nowadays.
And so I enjoyed "The graveyard" truly. I felt like I could just breathe the whole scenery of it... the loneliness of this woman, alone in this grey world of her memories and yet surrounded by the speed of life.. passing her time to care about her lost relatives...and remembering her past.
The way to tell her story through this somber song is well chosen. Music is a wonderful way to transport emotions, to tell stories.
I also found it amazing that you put in such little details like her movements, how she is propping up on her cane and ...hopping a little.. beautiful work, really.
I am eager to play "The Path" too. n.n |
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| Le Lapin |
Posted: Tue Apr 01, 2008 10:05 pm |
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Joined: 01 Apr 2008
Posts: 22
Location: West Yorkshire
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Vrav wrote: Is the game supposed to do this? link Record her walking backwards across the screen, speed it up and set to a generic disco remix of the song and then upload to YouTube as "Moonwalking Grandma!" Instant internet sensation.  |
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| Khyle |
Posted: Sun Apr 06, 2008 7:26 am |
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fred wrote: Rubbish...Please don't spoil the internet with this kinda things!
Rubbish. Please don't spoil the internet with the kind of things you say. |
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| Wildbluesun |
Posted: Sun Apr 06, 2008 2:26 pm |
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Joined: 12 Dec 2006
Posts: 4266
Location: London, Land of Tea and Top Hats
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fred wrote: Rubbish...Please don't spoil the internet with this kinda things!
Until you post the same to every page on Encyclopaedia Dramatica, I will not take you seriously. |
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| LK |
Posted: Tue Apr 15, 2008 12:34 am |
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Joined: 22 Sep 2007
Posts: 927
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I don't get it. As macabre as this sounds, she just won't die! I have her seated on the bench, the song plays, but when it's over I wait a little while... I see the see-through head on the screen she's still sitting on the bench, but she just won't lay to rest.
Am I doing something wrong? Should I just get a gun and get it over with?  |
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