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| yhancik |
Posted: Thu Jan 18, 2007 8:16 pm |
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Joined: 07 May 2006
Posts: 10
Location: Belgium
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From Cliff Bleszinski, the Unreal and Gears of War guy
“I think we make games about guns because making games about talking is really hard and not interesting yet. The basis of interaction is, ‘what’s the easiest way I can touch this environment?’ And when you’re using your gun, you’re touching. You’re touching the walls. You’re touching the enemies. You’re touching everything.”
http://www.pastemagazine.com/action/article?article_id=3683
I don't take this for gospel, but it's kind of interesting to see what's in their heads.
And if only they were actually focusing on interaction with the environment... |
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| Michael |
Posted: Thu Jan 18, 2007 8:46 pm |
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Site Administrator
Joined: 07 Jun 2002
Posts: 8065
Location: Gent, Belgium
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Without having read the article yet, I think I do agree with the fact that they are doing the easiest thing. And that's understandable.
But I think the time is ripe for going beyond that now. Games have had the same interaction for about 20 years now. It's the slowest evolving medium ever!
And there's a lot more that can be done than shooting or talking... |
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| Auriea |
Posted: Thu Jan 18, 2007 9:03 pm |
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Site Administrator
Joined: 07 Jun 2002
Posts: 454
Location: at your fingertips
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Cliffy B has said many erm... innnteresting things.
I kind of admire the guy in spite of myself  |
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| Michael |
Posted: Thu Jan 18, 2007 10:19 pm |
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Site Administrator
Joined: 07 Jun 2002
Posts: 8065
Location: Gent, Belgium
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| I know what you mean. I have that with Kylie Minogue. ;p |
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