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<  Endless Forest News  ~  Version 3.4 release candidate

Redkora
Posted: Wed Oct 13, 2010 1:41 am Reply with quote
Joined: 16 Mar 2007 Posts: 1491 Location: Here.
Yes, it's looking really nice. My deer and I are currently serving a penance in the Ename ruins until Wednesday (see The Life and Times of An Old Stag for details), but things look good from where we are. Wink
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Raz
Posted: Wed Oct 13, 2010 2:05 am Reply with quote
Joined: 24 Mar 2008 Posts: 2866 Location: With the FuzzyRaptors
Redkora wrote:
Maybe I just noticed this because I'm looking for bugs, but the only thing I have noticed so far is this noticable texture line by the ruins:



Here is a bigger version of the picture above.


That's been there for ages, Pega pointed it out to me...probably well over a year ago |D
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Redkora
Posted: Wed Oct 13, 2010 4:45 am Reply with quote
Joined: 16 Mar 2007 Posts: 1491 Location: Here.
Like I said, I was probably just now noticing it because I was looking for bugs. Otherwise, I'm normally too burnt out from IRL activities to pay attention.
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Sluggs
Posted: Wed Oct 13, 2010 7:42 am Reply with quote
Joined: 02 Dec 2007 Posts: 1639 Location: United Kingdom
Random question...

Apart from bug fixes, is there anything new in these releases?

I'm wondering if you've added any new effects, models, etc, because those with older versions won't know about them, and will miss them if they don't use anything above version 3.31
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ToT
Posted: Wed Oct 13, 2010 9:03 am Reply with quote
Site Administrator Joined: 22 Apr 2008 Posts: 305 Location: Gent, Belgium
Thank all of you for testing!
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Millie_
Posted: Wed Oct 13, 2010 1:41 pm Reply with quote
Joined: 22 Feb 2010 Posts: 425 Location: Messing around.
There is some deer with my picto..i quess that isnt fixed yet..
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Liëka
Posted: Wed Oct 13, 2010 3:17 pm Reply with quote
Joined: 15 Nov 2007 Posts: 3799
ToT wrote:
Liëka wrote:
Are different sets saved for different deer's log-in?


Yes: each account has its own wardrobe on the server. Smile


BRILLIANT.

Oh, you wonderful wonderful people. I can't thank you enough.

Thank you. ^_^
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Redkora
Posted: Wed Oct 13, 2010 10:34 pm Reply with quote
Joined: 16 Mar 2007 Posts: 1491 Location: Here.
Millie_ wrote:
There is some deer with my picto..i quess that isnt fixed yet..


Yeah, I saw the same thing today. Two other deer with my glyph, in fact.
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ToT
Posted: Thu Oct 14, 2010 9:56 am Reply with quote
Site Administrator Joined: 22 Apr 2008 Posts: 305 Location: Gent, Belgium
Redkora wrote:
Millie_ wrote:
There is some deer with my picto..i quess that isnt fixed yet..


Yeah, I saw the same thing today. Two other deer with my glyph, in fact.


Yes, I'm aware of this bug. And I have an idea how to fix it.
But I'll do it later as I fear fixing this might cause other issues and this would delay the release of version 3.4.
This is not a new problem anyway.
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Sluggs
Posted: Thu Oct 14, 2010 1:20 pm Reply with quote
Joined: 02 Dec 2007 Posts: 1639 Location: United Kingdom
Did you do something with the display too?

I was able to change from fullscreen to window in-game without it freezing this time, and even the picto's didn't go glitchy! yay!
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ToT
Posted: Thu Oct 14, 2010 1:23 pm Reply with quote
Site Administrator Joined: 22 Apr 2008 Posts: 305 Location: Gent, Belgium
No, I didn't change this yet. Sometimes it works, sometimes it doesn't.

I did make some tweaks to the pictograms.
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Sluggs
Posted: Thu Oct 14, 2010 1:47 pm Reply with quote
Joined: 02 Dec 2007 Posts: 1639 Location: United Kingdom
Ahh! Well anyway, it wouldn't have it, going back from window mode to fullscreen. (It went all black)
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