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< Endless Forest News ~ Almost there: beta 10 of version 3.4 available for testing |
Michael |
Posted: Sat Sep 04, 2010 9:49 am |
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Site Administrator
Joined: 07 Jun 2002
Posts: 8065
Location: Gent, Belgium
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Sluggs wrote:
Are these lines meant to be there, around the borders?
Yes. |
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Michael |
Posted: Sat Sep 04, 2010 9:56 am |
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Site Administrator
Joined: 07 Jun 2002
Posts: 8065
Location: Gent, Belgium
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Moogie wrote:
--Visability is a slight problem in eternal nighttime, IMO, especially during real-life daytime when there is a lot of ambient light in the room. Might I suggest adding a very faint lightsource to the player, to illuminate his surroundings a little bit? This also applies to the regular server.  I think this would make sense, because don't our pictograms glow already?
That might be nice.
Moogie wrote:
Edit: Oh, I thought of one more thing. Are you planning on adding any option for redirected players to rejoin the regular Forest? I don't mean during these beta-tests; just once the new version is released publically. For example, if a player starts experiencing problems (lag, etc) during the performance, he can choose to go back to the quieter surroundings. 
Good point. There's no plans for this yet. I'll think about it. |
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Michael |
Posted: Sat Sep 04, 2010 10:03 am |
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Site Administrator
Joined: 07 Jun 2002
Posts: 8065
Location: Gent, Belgium
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Thanks for testing so thoroughly. It's really helpful!
Fixing all of this will of course delay the final release a bit. But it's better to have a stable release version. |
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Sluggs |
Posted: Sat Sep 04, 2010 10:55 am |
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Joined: 02 Dec 2007
Posts: 1639
Location: United Kingdom
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Michael wrote: Sluggs wrote: Changing the screen from fullscreen to window mode is unstable.
(...)
Since it's unstable, maybe it would be better to have the game exit after changing the screen, instead of it changing after pressing "Esc"?
If you would use the mouse to exit the menu, the game would quit.
So you're saying these error occurred when using ESC to exit the menu?
Yes. |
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Moogie |
Posted: Sat Sep 04, 2010 3:56 pm |
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Joined: 24 Jan 2007
Posts: 776
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Michael wrote: Thanks for testing so thoroughly. It's really helpful!
Fixing all of this will of course delay the final release a bit. But it's better to have a stable release version.
Take as much time as needed
Oh, I guess I should mention this too. Do you remember when the "blinking eyes" option was added, because of some strange lag effects in the presence of fawns? Well, this still exists. Just thought I should mention it.
Took screenshots to demonstrate: Blinking Off, Blinking On |
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katara00176 |
Posted: Tue Sep 07, 2010 3:35 am |
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Joined: 04 Sep 2010
Posts: 2
Location: Peru
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Well, for me there was no problem, the frame rating was normal (reaching 40 fps) with blinks or not; the visualization was perfect... though, i did not liked the nameless with my picto -.- even i got a nameless with a skull mask!
Terrible that i didn't had any screenies... |
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Kinetoa |
Posted: Tue Sep 07, 2010 3:09 pm |
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Joined: 15 Oct 2009
Posts: 20
Location: Finland
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How long should redirecting take?
I waited 20~30 min, then restarted my computer and tried again, but it still haven't redirected me to the test server.  |
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Kinetoa |
Posted: Tue Sep 07, 2010 4:55 pm |
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Joined: 15 Oct 2009
Posts: 20
Location: Finland
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Kinetoa wrote: How long should redirecting take?
I waited 20~30 min, then restarted my computer and tried again, but it still haven't redirected me to the test server. 
Ah well stopped testing. |
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tullow |
Posted: Tue Sep 07, 2010 6:29 pm |
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Joined: 30 Jul 2010
Posts: 4
Location: The Endless Glen
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I have the same problem, Kinetoa. Maybe the test period has ended? I tried logging in and out but nothing changed. |
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Harlequinn |
Posted: Tue Sep 07, 2010 7:26 pm |
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Joined: 03 Feb 2007
Posts: 1163
Location: wandering..
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like the others, my connect button wont work, and it wont connect at all. it happens with all the other versions. i've run as an admin. my installation was clean. plus.. there's candles around the rocks and oak and all those places. o.O |
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ToT |
Posted: Tue Sep 07, 2010 11:55 pm |
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Site Administrator
Joined: 22 Apr 2008
Posts: 305
Location: Gent, Belgium
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There has been a problem with the festival server. Sorry about that. It's working again now. |
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fortwolifetimes |
Posted: Wed Sep 08, 2010 12:12 am |
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Joined: 26 Aug 2010
Posts: 6
Location: USA
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Thanks! And I am supposed to be a Stag today, by my understanding... will I have to wait until I stop beta testing to become one? |
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katara00176 |
Posted: Wed Sep 08, 2010 12:59 am |
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Joined: 04 Sep 2010
Posts: 2
Location: Peru
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Here at the Feature is so... lonely could i post anything at the Community website to take more deer to the test?
Only i say, because the festival is amazing, but there´s no such many people here. Adding this to the Foggy status... >__>U this gets really creepy.
By the way, the Fest is perfect. Just the loneliness...  |
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ToT |
Posted: Mon Sep 13, 2010 9:13 am |
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Site Administrator
Joined: 22 Apr 2008
Posts: 305
Location: Gent, Belgium
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We have enough information for the test now. Thank you for participating.
The ticket has now been disabled. If you login now, you should not be redirected anymore. |
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