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THIS FORUM IS CLOSED!
Please use the new forum at http://tale-of-tales.com/forum2.
This forum was closed because of excessive spam.
After ten years of uninterrupted service and joy.
:_(
Please join us on the new forum.
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Welcome to Tale of Tales forum!
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Tue Jun 04, 2013 2:10 pm katherinetkey  |
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Please post suggestions for the forum or Tale of Tales in general here. Suggestions for The Endless Forest should go in Forest Design Issues and Ideas.
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Sat Jun 15, 2013 2:08 am Tfghdhef120  |
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The Path is a horror game developed by Tale of Tales, based on the story of Little Red Ridinghood. Discuss the game here.
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Fri Jun 14, 2013 1:39 pm xinmomozhanf  |
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Please post bug reports and technical problems with The Path PC version here.
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Fri Jun 14, 2013 5:16 am diablo3goldtaker  |
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Please post bug reports and technical problems with The Path Mac OSX version here.
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Thu Jun 13, 2013 10:43 am zhulin  |
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Announcements by the creators about the game and the community.
Announcement!
Now you can share your artwork and play experiences at the official Endless Forest Community Website! :)
http://endlessforest.org
Moderator ToT |
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Fri Jun 07, 2013 7:04 am d3center  |
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Post problems and bugs here. Or find solutions to them. Try and make a thread per issue.
Moderators Jen, Sluggs, Scape, Raz, ToT |
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Fri Jun 14, 2013 1:55 pm vule  |
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Things that you like or dislike in the current dislike game design. And suggestions for the future. Or just play issues you'd like to discuss.
Moderators Jen, Sluggs, Scape, Raz, ToT |
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Fri Jun 14, 2013 3:00 am Raz  |
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Ideas on how to improve your forest experience. Or amusing exploits and emergent gameplay.
Moderators Jen, Sluggs, Scape, Raz, ToT |
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Wed May 29, 2013 1:44 am AngelHart  |
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Ask any questions about our latest release.
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Sat Jun 15, 2013 8:57 am perawan2  |
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News and discussion about a game of which production is currently on hold. One day we will come back to awaken the sleeping beauty.
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Sat May 11, 2013 11:37 am fredde  |
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Talk about Vanitas.
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Tue Jun 11, 2013 4:25 am wenjunimem  |
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Talk about Fatale.
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Fri Mar 29, 2013 6:45 pm shaolinphil  |
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Share your experiences with or questions about The Graveyard.
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Sun Jun 09, 2013 3:18 am wenjunimem  |
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Discuss topics relating to artificial intelligence in artistically expressive games.
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Sun Jun 09, 2013 9:18 am hefronbaidan  |
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Show your work and comment on that of others.
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Sun Jun 09, 2013 3:17 am wenjunimem  |
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Heard any interesting game rumours lately? Read any good articles, related to game design?
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Sat Jun 15, 2013 9:01 am kakak123  |
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Enlightening quotes, provocative thoughts, Aha-Erlebnisse... Those cherised moments when one phrase suddenly makes the whole world make sense.
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Mon Jun 10, 2013 11:11 pm TheEpic  |
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Share your gaming experiences, good and bad, with other players.
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Fri Jun 14, 2013 7:30 am diablo3goldtaker  |
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Discuss how to defeat that nasty boss character, how to solve that maddening puzzle, how to make Lara do the Swan Dive,...
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Thu Jun 13, 2013 6:38 am alleen13  |
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What is important when designing a game? Immersion, simulation, narration, pleasure, gameplay, etcetera.
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Thu Jun 13, 2013 3:32 am wenjunimem  |
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Is 3D a medium for imitation only or does it have aesthetic potential of its own? Is beauty just a matter of numbers of polygons?
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Sun Jun 09, 2013 5:27 am wenjunimem  |
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Can game genres be defined? What's the use of genres? Are they relevant? Do they really exist? And what about all those game clichés? Are they required in a good game?
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Mon Jun 10, 2013 6:58 am netanyet  |
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The marketing of a game can make or break sales figures. Sales figures can make or break games. Marketing is a highly underestimated creative aspect of game development. But how to do it right?
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Fri Jun 14, 2013 8:37 pm teopap  |
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What can we learn from the centuries of game playing that preceeded the invention of the computer?
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Tue Jun 11, 2013 2:26 am wenjunimem  |
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Game loops, collision detection, databases, physics, manipulating objects, interaction with and between characters, shadow casting,... AAARRGGHHH!!
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Tue Jun 11, 2013 2:26 am wenjunimem  |
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Digital sculpture and painting in virtual space.
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Thu Jun 13, 2013 4:30 am kakean4  |
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How to write a game scenario? How to represent non-linear stories? Do I need to make a storyboard?
Are Gold Flaming Gothic letters the only typography suitable for games? How do we design a game interface so that it is both useable and enjoyable?
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Wed Jun 12, 2013 5:48 pm evajanes  |
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Does game music have to sound like Carmina Burana? What makes good game sound?
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Sun Jun 09, 2013 9:20 am hefronbaidan  |
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A game is a lot of work to make and most often cannot be made by one person alone. How do we schedule such big projects and manage all the different people involved?
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Fri Jun 14, 2013 10:22 am wenjunimem  |
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Authoring tools, game engines, input & output devices, graphics cards, motion capturing, 3D scanning, Virtual Reality, etcetera.
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Fri Jun 14, 2013 3:51 pm philip118  |
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