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Design concepts

What is important when designing a game? Immersion, simulation, narration, pleasure, gameplay, etcetera.
   
84 874 Mon May 13, 2013 5:43 am
sik11 View latest post

3D Aesthetics

Is 3D a medium for imitation only or does it have aesthetic potential of its own? Is beauty just a matter of numbers of polygons?
   
19 164 Wed Feb 20, 2013 2:41 am
scarecrow View latest post

Computer game genres & conventions

Can game genres be defined? What's the use of genres? Are they relevant? Do they really exist? And what about all those game clichés? Are they required in a good game?
   
33 270 Wed May 08, 2013 10:56 am
disneyticket View latest post

Marketing

The marketing of a game can make or break sales figures. Sales figures can make or break games. Marketing is a highly underestimated creative aspect of game development. But how to do it right?
   
38 79 Fri May 24, 2013 7:58 am
petter56 View latest post

Non-computer games

What can we learn from the centuries of game playing that preceeded the invention of the computer?
   
17 67 Wed May 08, 2013 4:22 am
perjaka1 View latest post

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