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	<title>Comments on: The Graveyard nominated for the IGF</title>
	<atom:link href="http://tale-of-tales.com/blog/2009/01/07/the-graveyard-nominated-for-the-igf/feed/" rel="self" type="application/rss+xml" />
	<link>http://tale-of-tales.com/blog/2009/01/07/the-graveyard-nominated-for-the-igf/</link>
	<description>Auriea Harvey &#38; Michaël Samyn telling tales of Tale of Tales</description>
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		<title>By: Henrik Nåmark</title>
		<link>http://tale-of-tales.com/blog/2009/01/07/the-graveyard-nominated-for-the-igf/comment-page-1/#comment-31630</link>
		<dc:creator>Henrik Nåmark</dc:creator>
		<pubDate>Fri, 09 Jan 2009 09:42:17 +0000</pubDate>
		<guid isPermaLink="false">http://tale-of-tales.com/blog/?p=1088#comment-31630</guid>
		<description>Hey guys!

Out of the games in the innovation section this is the only one I&#039;ve played. Congratulations on the nomination and I hope to see you in San Fransisco.</description>
		<content:encoded><![CDATA[<p>Hey guys!</p>
<p>Out of the games in the innovation section this is the only one I&#8217;ve played. Congratulations on the nomination and I hope to see you in San Fransisco.</p>
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		<title>By: Ciro Continisio</title>
		<link>http://tale-of-tales.com/blog/2009/01/07/the-graveyard-nominated-for-the-igf/comment-page-1/#comment-31596</link>
		<dc:creator>Ciro Continisio</dc:creator>
		<pubDate>Fri, 09 Jan 2009 00:25:54 +0000</pubDate>
		<guid isPermaLink="false">http://tale-of-tales.com/blog/?p=1088#comment-31596</guid>
		<description>Hi guys,
compliments for the nomination at the IGF!
I tried with a game of my own too (UFHO), so I can&#039;t but feel a little bit envious :)

I&#039;m downloading the trial for the Graveyard, let&#039;s see how it is... I hope it&#039;s not too good or I&#039;ll have to buy it!

Regards,</description>
		<content:encoded><![CDATA[<p>Hi guys,<br />
compliments for the nomination at the IGF!<br />
I tried with a game of my own too (UFHO), so I can&#8217;t but feel a little bit envious :)</p>
<p>I&#8217;m downloading the trial for the Graveyard, let&#8217;s see how it is&#8230; I hope it&#8217;s not too good or I&#8217;ll have to buy it!</p>
<p>Regards,</p>
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		<title>By: PBB</title>
		<link>http://tale-of-tales.com/blog/2009/01/07/the-graveyard-nominated-for-the-igf/comment-page-1/#comment-31586</link>
		<dc:creator>PBB</dc:creator>
		<pubDate>Thu, 08 Jan 2009 19:30:45 +0000</pubDate>
		<guid isPermaLink="false">http://tale-of-tales.com/blog/?p=1088#comment-31586</guid>
		<description>Man, I keep forgeting telling stuff... 

You should try Edmund McMillen&#039;s other game called Aether. As beautifull graphicly, and the atmosphere of dreaming to run from lonelyness is grappy for the heart. 
Too bad it&#039;s just hard to find what to do on some planets to &quot;finish&quot; the game.</description>
		<content:encoded><![CDATA[<p>Man, I keep forgeting telling stuff&#8230; </p>
<p>You should try Edmund McMillen&#8217;s other game called Aether. As beautifull graphicly, and the atmosphere of dreaming to run from lonelyness is grappy for the heart.<br />
Too bad it&#8217;s just hard to find what to do on some planets to &#8220;finish&#8221; the game.</p>
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		<title>By: PBB</title>
		<link>http://tale-of-tales.com/blog/2009/01/07/the-graveyard-nominated-for-the-igf/comment-page-1/#comment-31584</link>
		<dc:creator>PBB</dc:creator>
		<pubDate>Thu, 08 Jan 2009 19:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://tale-of-tales.com/blog/?p=1088#comment-31584</guid>
		<description>Sorry, I meant luck...</description>
		<content:encoded><![CDATA[<p>Sorry, I meant luck&#8230;</p>
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		<title>By: PBB</title>
		<link>http://tale-of-tales.com/blog/2009/01/07/the-graveyard-nominated-for-the-igf/comment-page-1/#comment-31583</link>
		<dc:creator>PBB</dc:creator>
		<pubDate>Thu, 08 Jan 2009 19:24:05 +0000</pubDate>
		<guid isPermaLink="false">http://tale-of-tales.com/blog/?p=1088#comment-31583</guid>
		<description>It&#039;s nice to see that the people who chose these games were pretty open about it... Poetic and esthetic adventures are just beside shooting madness games.
I musst say that it&#039;s too bad that the loadings in Coil are so long... The experience is pretty nice but cutted.

Good look!</description>
		<content:encoded><![CDATA[<p>It&#8217;s nice to see that the people who chose these games were pretty open about it&#8230; Poetic and esthetic adventures are just beside shooting madness games.<br />
I musst say that it&#8217;s too bad that the loadings in Coil are so long&#8230; The experience is pretty nice but cutted.</p>
<p>Good look!</p>
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		<title>By: Michaël Samyn</title>
		<link>http://tale-of-tales.com/blog/2009/01/07/the-graveyard-nominated-for-the-igf/comment-page-1/#comment-31577</link>
		<dc:creator>Michaël Samyn</dc:creator>
		<pubDate>Thu, 08 Jan 2009 17:32:53 +0000</pubDate>
		<guid isPermaLink="false">http://tale-of-tales.com/blog/?p=1088#comment-31577</guid>
		<description>&lt;a HREF=&quot;http://tigsource.com/articles/2009/01/07/2009-igf-main-competition-finalists&quot; rel=&quot;nofollow&quot;&gt;Simon Carless explained&lt;/A&gt; it as being innovating in terms of content. Which I personally welcome as a move away from the tired &quot;innovation&quot; in terms of &quot;gameplay&quot; (which always ends up in either physics simulations or bending time or space or something). You Have To Burn The Rope shows that a game can be &lt;I&gt;about&lt;/I&gt; something (even if this something is games itself, in this case).

I for one am happy that for once it&#039;s not &lt;I&gt;our&lt;/I&gt; game that&#039;s getting everyone worked up. :) But even if the name of the category is a bit awkward, shouldn&#039;t we expect a bit of oddness in &quot;Innovation&quot;?</description>
		<content:encoded><![CDATA[<p><a HREF="http://tigsource.com/articles/2009/01/07/2009-igf-main-competition-finalists" rel="nofollow">Simon Carless explained</a> it as being innovating in terms of content. Which I personally welcome as a move away from the tired &#8220;innovation&#8221; in terms of &#8220;gameplay&#8221; (which always ends up in either physics simulations or bending time or space or something). You Have To Burn The Rope shows that a game can be <i>about</i> something (even if this something is games itself, in this case).</p>
<p>I for one am happy that for once it&#8217;s not <i>our</i> game that&#8217;s getting everyone worked up. :) But even if the name of the category is a bit awkward, shouldn&#8217;t we expect a bit of oddness in &#8220;Innovation&#8221;?</p>
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		<title>By: Chainsawkitten</title>
		<link>http://tale-of-tales.com/blog/2009/01/07/the-graveyard-nominated-for-the-igf/comment-page-1/#comment-31576</link>
		<dc:creator>Chainsawkitten</dc:creator>
		<pubDate>Thu, 08 Jan 2009 16:49:10 +0000</pubDate>
		<guid isPermaLink="false">http://tale-of-tales.com/blog/?p=1088#comment-31576</guid>
		<description>You Have To Burn The Rope was nominated for innovation? Wtf! In what way was it innovating?</description>
		<content:encoded><![CDATA[<p>You Have To Burn The Rope was nominated for innovation? Wtf! In what way was it innovating?</p>
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		<title>By: Erik</title>
		<link>http://tale-of-tales.com/blog/2009/01/07/the-graveyard-nominated-for-the-igf/comment-page-1/#comment-31527</link>
		<dc:creator>Erik</dc:creator>
		<pubDate>Wed, 07 Jan 2009 23:55:27 +0000</pubDate>
		<guid isPermaLink="false">http://tale-of-tales.com/blog/?p=1088#comment-31527</guid>
		<description>Congrats! I look forward to meeting you =)</description>
		<content:encoded><![CDATA[<p>Congrats! I look forward to meeting you =)</p>
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		<title>By: Kian</title>
		<link>http://tale-of-tales.com/blog/2009/01/07/the-graveyard-nominated-for-the-igf/comment-page-1/#comment-31526</link>
		<dc:creator>Kian</dc:creator>
		<pubDate>Wed, 07 Jan 2009 23:52:18 +0000</pubDate>
		<guid isPermaLink="false">http://tale-of-tales.com/blog/?p=1088#comment-31526</guid>
		<description>Congratulations on your nomination! (Let&#039;s get together soon and arrange the details for Jason Rohrer&#039;s kidnapping.) Looking forward to meeting you and Auriea!</description>
		<content:encoded><![CDATA[<p>Congratulations on your nomination! (Let&#8217;s get together soon and arrange the details for Jason Rohrer&#8217;s kidnapping.) Looking forward to meeting you and Auriea!</p>
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		<title>By: David</title>
		<link>http://tale-of-tales.com/blog/2009/01/07/the-graveyard-nominated-for-the-igf/comment-page-1/#comment-31523</link>
		<dc:creator>David</dc:creator>
		<pubDate>Wed, 07 Jan 2009 21:52:06 +0000</pubDate>
		<guid isPermaLink="false">http://tale-of-tales.com/blog/?p=1088#comment-31523</guid>
		<description>Congratulations!
Won&#039;t be easy. You have strong opponents: You Have To Burn The Rope! ^^ Love that game ;)</description>
		<content:encoded><![CDATA[<p>Congratulations!<br />
Won&#8217;t be easy. You have strong opponents: You Have To Burn The Rope! ^^ Love that game ;)</p>
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		<title>By: robert</title>
		<link>http://tale-of-tales.com/blog/2009/01/07/the-graveyard-nominated-for-the-igf/comment-page-1/#comment-31514</link>
		<dc:creator>robert</dc:creator>
		<pubDate>Wed, 07 Jan 2009 19:02:02 +0000</pubDate>
		<guid isPermaLink="false">http://tale-of-tales.com/blog/?p=1088#comment-31514</guid>
		<description>Congrats! You face some hard competition in that category, both Coil and Between are quite cool. Good luck! March is still so far away.. :(</description>
		<content:encoded><![CDATA[<p>Congrats! You face some hard competition in that category, both Coil and Between are quite cool. Good luck! March is still so far away.. :(</p>
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