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The Graveyard post mortem, part 2

We have finished part 2 of our article about the making of The Graveyard. After part one about how the idea was born, now it’s about getting from idea to realisation: funding and technology. Read all about how we get arts funding for our projects and how we found working with Unity3D for the first time in…

The Graveyard: How to make an idea come to life

Posted by Michaël Samyn on May 29, 2008 | Filed Under: History, Projects