There is hope
Quote from a Letter To The Editor of Gamasutra on GameSetWatch:
I am so impressed by the excellence of your website and your enormous technical and creative skills, but am shocked by the underlying assumptions of your games. They revolve around win/lose, zero sum, might makes right thinking, and a tooth and claw view of nature, while there’s a whole new effort out there to raise consciousness on new paradigms for conceptualizing life.
(…)
I encourage you to use your considerable talents to change and evolve people’s views, to create games which engage people’s moral awareness, and connect with our highest aspirations, rather than repeat the ordinary win/lose thinking and pessimistic assumptions which can be seen everywhere.
Hope Benne, Professor of History at Salem State College.
While the author seems to be keen on replacing one fanatical doctrine with another, I do think she has a point. It is time that we start paying attention to the content of our games. Contemporary games have become so much more than just games. And we shouldn’t be surprised that non-gamers don’t even see or appreciate the game aspect of their design. They see stories and themes and ideas. It’s about time that we, designers, do so as well.
There will always be a place for games. And the odd Tamagotchi will probably affect society at large. But when it comes to learning about life and enjoying its depth and complexity, we need something else.
5 Comments
Jump to comment form | comments rss [?] | trackback uri [?]