"This game is completely subjective, like a puzzle of a starry sky made out of perfectly
square pieces."
-Kristen Spencer, Count Gameula
"Mysterious, brutal and beautiful, this game tells a childhood story so dark it truly delivers the original spirit of the fairy tales, in all its grisly glory."
-Allen Cook, Gamers with Jobs
"The Path is a hugely significant work in terms of what a video game can be beyond the realms of throwaway entertainment and is potentially a seminal moment in video games."
-Iain McCafferty, Videogamer.com
"I find myself thinking about it long after I stop playing. The Path is an odd, but beautiful experience that gives me hope for what games can be."
-Susan Arendt, The Escapist
"Tale of Tales set out to make a horror game and this they have pulled off spectacularly."
-Michael Rose, IndieGames.com
"I've read a TON of theories behind the meaning of the game in general. I don't agree with any of them, and at the same time, I agree with all of them. I don't think there is one right or wrong way to look at The Path, and I really love that."
-Allison Boyer, Binge Gamer
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he Path is a short horror game inspired by older versions of Little Red Ridinghood, set in modern day. The Path offers an atmospheric experience of exploration, discovery and introspection through a unique form of gameplay, designed to immerse you deeply into its dark themes. Every interaction in the game expresses an aspect of the narrative. The six protagonists each have their own age and personality and allow the player to live through the tale in different ways. Most of the story, however, relies on your active imagination.

The Path is designed with accessibility in mind. There are no ticking clocks or monsters to defeat. No hard puzzles will ever halt your progress. Most activities in the game are entirely optional and voluntary. The player has all the freedom in the world to explore and experience. The Path is a Slow Game.


Six sisters live in an apartment in the city. One by one their mother sends them on an errand to their grandmother, who is sick and bedridden. The teenagers are instructed to go to grandmother's house deep in the forest and, by all means, to stay on the path! Wolves are hiding in the woods, just waiting for little girls to stray.

But young women are not exactly known for their obedience, are they? Will they be able to resist the temptations of the forest? Will they stay clear of danger? Can they prevent the ancient tale from being retold?

Developed by TALE OF TALES
Designed and directed by Auriea Harvey & Michaël Samyn

Music by Jarboe & Kris Force


Released: 18 March 2009


Minimum system requirements:
PC:
Windows XP or Vista, 2 Ghz CPU, 2 GB RAM, 256 MB Radeon or Geforce videocard of at least x6xx type. Integrated videocards are not supported.

Mac: OS X 10.5.6 or later, 2 Ghz Intel Core 2 Duo CPU, 1 GB of RAM and a recent Radeon or Geforce video card of at least x6xx type with 256MB VRAM or better. Integrated videocards are not supported. Mac Pro, iMac or MacBook Pro recommended.





The Path, a game by TALE OF TALES