Clustered behaviours bad for debugging

Posted by Michael on February 27th, 2009, in Development

Debugging “compound” behaviours like “Do Now” and “Do With Object” is turning out to be a bit of a nightmare. Fixing one thing for one specific behaviour often causes errors in another specific behaviour. Errors that sometimes take a long time to be discovered.

Instead of making these huge behaviours with lots of switches for specific elements, it would be better to put shared elements into separate modules (like “Go To Target” already is, e.g.) and still make unique systems for each behaviour. Or perhaps a more object oriented approach would work.

Behaviours are clustering

Posted by Michael on June 10th, 2008, in Development

Actor-specific behaviours

Posted by Michael on May 19th, 2008, in Development

Back on the path

Posted by Michael on June 8th, 2007, in Development

More reflexes

Posted by Michael on May 2nd, 2007, in Development

Compulsive autonomy

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Shock therapy

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Interacting with autonomous actors

Posted by Michael on April 8th, 2007, in Development

Reviewing Conditions

Posted by Michael on March 28th, 2007, in Development

In the forest, on the path

Posted by Michael on March 21st, 2007, in Development