Tale of Tales - 8 - scenario database on 16 October 2002
Notes: Project: Prototype A1:
Prototype A1
Alpha1 WISHLIST ToDo 20020927

EXTRA FEATURES (in order of priority):

-machinima (maybe of servant setting dishes on table)

-perform spell (fire spell to turn on candles and fireplace)

-sound effects (footsteps, breathing & sleeping, environment (noise,nature, sea) + reverb,pitch effects)

-3rd room (small room with cupboard with dishes)

-interact with 2-handed object (dishes) [+anim]

-dust/trails//footsteps

DETAILS/CORRECTIONS (in order of priority; + = must!):

+intro screen & music (make nice, stable package +debug)

+cursors (normal arrow, over object, over door)

+make doors recognizable as doors (texture, handle)

-right click to show object [+anim]

-girl avoid moveable things when pathFinding

-girl push/pull moveable things on purpose [+anim]

-investigate highlighting objects?

-girl looking at objects

-girl walking/skipping blend

-volumetric light in Formal Dining Room

-match dynamic shadows with lightmap shadows

-girl blinking eyes

-girl sit (idle and or when walking up to chair)

-make all doors 'clickable' + warning if not useable

-glare effects

-girl + camera jump to location + interface?

-noise animation (slower?)

PRESENTATION:

-feedback form + instructions

-lecture text (the game, the process, the engine)

-print/projection of Quest3D files

-arrange date

-invite people (all sponsors, all academy researchers, ToT Game Design Forum users, ToT news letter, Kristi, Quest3D developers, Strubi, Benjamin Weil, Aty)